Gear 5 - OZworld
Becoming One with the Higher Self
The “higher self” represents a more elevated dimension of oneself. In this film, we envisioned “Gear 5” as the state that emerges when each artist becomes one with their higher self—unlocking the potential that lies within them. The higher self is often described as a part of one’s soul that exists beyond the three-dimensional world we inhabit, watching over us from a higher plane. Its power is not always accessible and normally remains dormant. But as its influence grows stronger, hidden potential can begin to surface, allowing us to reach beyond the limits of our everyday selves.





Live Action × VFX × Animation
We developed a visual language that conveys a sense of resonance and connection, using VFX to bridge the worlds of live action and animation. Through a journey of growth and self-discovery, the film explores the power of bringing imagination and reality together. The three higher selves are brought to life through animation, while the artists themselves—the source of the energy behind these entities—are portrayed in an equally surreal and extraordinary form.

Each Artist’s Higher Self
Through conversations with each artist, we explored the figures, ideas, and symbols that hold personal meaning for them, using those inspirations as the foundation for their respective characters. **OZworld — Enkil** A dragon rider who avoids conflict and embraces all living things with compassion. **ACECOOL—Toguro** An overwhelmingly powerful presence, carrying a subtle sense of melancholy beneath an effortless air of composure. **Ralph — Ganesha** Lord of the crowd—a divine figure born from the impurities of the gods.

